


We’ll be working some shape magic in order to get the desired shape of the controller. In this final part we’ll be creating a somewhat simple, flat-style game controller. Once again, we’ll be using the Offset path effect to create the accent pieces. This is a shape that starts off as a square, then has some nodes added and adjusted to give us a squared shield-like shape. The next step is to design the emblem that will sit behind the other elements.

Next, we’ll use a combination of the Extrude extension and the Offset path effect to create the desired look.
